ABOUT ME
Game developer with 5+ years of experience specializing in level design, content design, and QA. Some of my other areas of experience include systems and gameplay design, documentation, and prototyping.
​
Currently, I'm working as a junior content designer at Squanch Games, and have worked on a range of student projects and big name games like Rock Band and Fortnite. All of these have given me strong skills in Unity, Unreal Engines 4 & 5, Blueprints, Adobe Illustrator, and C# coding. I'm also always eager to learn more about new tools, and feel that I can do so very quickly.
Games have always been a huge part of my life, and I want to share the enjoyment they create by making my own for others to play!
In my spare time, I like to listen to and play punk rock, am learning Japanese, and enjoy a nice walk to appreciate nature.