I'm a junior game designer starting out in the industry as a QA tester at Harmonix. My primarily specializations are level design and puzzle design, but I also have some experience with QA analysis, systems design, and am looking to improve my narrative design. Some of my skills include having a good understanding of Unity, C#, UDK, Logic Pro X, & various Adobe Applications. 


Aside from experience with development applications, I do a lot of work that involves heavy communication with other people and have a basic understanding of Japanese.


In my spare time, I like to listen to and play alternative rock music, draw for fun, and go on walks to appreciate nature.



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